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INDIE EDUTAINMENT MARKETING
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MOVIE ARTICLESTable of Contents
GAME ARTICLESTable of Contents
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Defining Games and Simulations
The following definitions come from American Society for Training and Development (ASTD, 1987):
ASTD Press offers books about training...and one about training games is "Training Games: Simple and Effective Techniques to Engage and Motivate Learners" by Steve Sugar and Jennifer Whitcomb. "A training environment dominated by keenly focused and engaged learners is the most reliable predictor of a successful event. Learners take more performance-enhancing information back to their jobs, and these benefits ultimately impact the most important measure of all—the bottom line. So how do you create this potent environment? One of the most reliable tools to begin building this effective environment is through the use of classroom games. Training Games provides all the practical, step-by-step advice needed to become a confident user of these powerful training and lecture tools." Steve Sugar is the author or co-author of four popular books on games, including Games That Teach Teams, Games That Boost Performance, Primary Games, and Games That Teach.
BOOKSHELF & TOOLS FOR FILM & VIDEOBrowse our personal recommendations of books and software for indie producers, distributors and marketers. These practical how-to books will help you market your creative products and services. |
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